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Course Outline

The Design Thinking Mindset & the Innovation Landscape

  • The 5 Stages: A comprehensive exploration of Empathize, Define, Ideate, Prototype, and Test.
  • Innovation Theory: Clarifying the interplay between DT, disruptive innovation, and entrepreneurship.
  • The Problem Space: Developing the ability to identify patterns and frame problem definitions, understanding that identifying the correct problem is often more critical than finding the solution.
  • Group Exercise: "Why" vs. "How" — Selecting a real-world complex problem to address throughout the day.

Empathy, User Research & Problem Definition

  • Empathy Mapping: Applying techniques to uncover user pain points, needs, and motivations.
  • Stakeholder Mapping: Identifying affected parties and strategies for effective engagement.
  • The Persona: Developing archetypal representations of the target audience.
  • Defining the Problem: Crafting effective Problem Statements (Point-of-View) and "How Might We" (HMW) questions to frame the challenge.
  • Workshop: Drafting personas and problem statements for the selected case study.

Ideation & Divergent Thinking

  • Generating Ideas: Utilizing techniques to overcome creative blocks (such as SCAMPER, brainstorming rules, and the Worst Possible Idea method).
  • Idea Selection: Employing methods to filter and prioritize concepts (including Dot voting and the Impact/Effort Matrix).
  • Agile Estimation: Introducing fundamental techniques for assessing the viability of ideas.
  • Group Exercise: Conducting a rapid ideation sprint to generate solutions for the defined problem.

Prototyping & The Art of Failing Fast

  • Prototyping: Applying principles of rapid prototyping (using paper, cardboard, storyboarding, and role-play).
  • Testing: Formulating test plans and eliciting meaningful feedback.
  • Iterative Approach: Embracing the "Build-Measure-Learn" cycle and viewing failure as a valuable learning tool.
  • Tools: Introduction to Customer Journey Maps and Service Blueprints for visualizing solutions.
  • Workshop: Creating low-fidelity prototypes of leading solutions.

Testing, Evaluation & Refinement

  • Running the Test: Presenting prototypes and asking the right questions to extract insights.
  • Feedback Loops: Differentiating between constructive feedback and personal preferences.
  • Model Drift: Recognizing when a solution begins to deviate from core user needs.
  • Group Exercise: Peer testing prototypes and refining solutions based on gathered feedback.

Scaling Impact & Leadership Readiness

  • Business Model Innovation: Aligning solutions with the Business Model Canvas.
  • Critical Thinking & Leadership: Integrating the DT mindset into daily workflows and decision-making processes.
  • Cultural Implementation: Overcoming resistance to change and fostering an environment of psychological safety.
  • Final Reflection: Consolidating key takeaways, developing personal action plans, and concluding the learning journey.

Requirements

Target Audience

  • Professionals aiming to strengthen their creative problem-solving and innovation capabilities.
  • Leaders committed to cultivating a culture of empathy and strategic foresight within their teams.
  • Individuals with an interest in disruptive innovation, product design, or process optimization.
 4 Hours

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