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Course Outline
Introduction to Design Thinking
- Overview of the Design Thinking methodology
- Core stages: Empathize, Define, Ideate, Prototype, and Test
- Relevance to administrative and operational challenges
Gamification Fundamentals
- Basics of gamification and its underlying principles
- Distinguishing gamification from game design
- Tools and techniques for applying gamification to problem-solving
Empathy and Problem Definition
- Identifying stakeholder needs and pain points
- Employing gamified exercises to gather insights
- Creating clear, actionable problem statements
Idea Generation and Gamification
- Brainstorming methods for innovative solutions
- Leveraging gamification to unlock creativity
- Collaborative ideation through team-based challenges
Prototyping and Testing
- Developing low-fidelity prototypes for workplace challenges
- Using gamified testing scenarios to evaluate solutions
- Iterative refinement driven by feedback
Implementation Strategies
- Planning and executing solutions in real-world contexts
- Mitigating resistance to change through engagement
- Assessing the impact of implemented solutions
Gamification Showcase
- Presenting solutions through gamified storytelling
- Peer feedback and collaborative improvement
- Best practices for maintaining a gamified approach
Summary and Next Steps
Requirements
- Familiarity with common workplace challenges and scenarios
- An open mindset towards collaborative problem-solving methods
Target Audience
- Administrative personnel
- Operational staff
- Team leaders and managers
14 Hours