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Course Outline
Introduction to NVIDIA Omniverse
- Overview of the NVIDIA Omniverse platform and its core capabilities
- Insights into real-time 3D collaboration workflows
- Applications of Omniverse across engineering, design, and simulation sectors
- An overview of the Omniverse architecture and its broader ecosystem
Omniverse Components and Environment Setup
- Exploring Omniverse applications and associated services
- Installation and configuration of the Omniverse Launcher
- Management of Omniverse components and extensions
- Establishing the development and simulation environment
Working with Omniverse Nucleus
- Understanding the role of Nucleus in facilitating collaboration workflows
- Configuration and management of Nucleus services
- Strategies for sharing and managing 3D assets
- Facilitating real-time collaboration across teams
3D Assets, Materials, and RTX Rendering
- Importation and management of 3D design assets
- Utilizing materials and creating realistic environments
- Understanding the capabilities of RTX rendering
- Producing physically accurate visualizations and simulations
Building Simulations with Omniverse Applications
- Overview of key Omniverse applications:
- Omniverse Create
- Omniverse View
- Audio2Face
- Kaolin
- Creation and editing of interactive 3D scenes
- Development of realistic simulation workflows
- Application of Omniverse tools to specific design scenarios
Omniverse Kit and API Development
- Introduction to Omniverse Kit
- Understanding workflows based on Kit
- Leveraging APIs to extend Omniverse functionality
- Automation and customization of simulation workflows
Connecting Design Tools with Omniverse
- Understanding Omniverse Connectors
- Integration of CAD and rendering applications
- Managing data exchange between design platforms
- Establishing connected design workflows
Extending NVIDIA Omniverse
- Utilizing extensions, utilities, and services
- Customization of Omniverse environments
- Enhancing workflows through additional capabilities
- Addressing advanced simulation requirements
Practical Workshop and Troubleshooting
- Constructing a collaborative 3D simulation workflow
- Creation and rendering of realistic environments
- Integration of external design tools
- Identification and resolution of common issues
Course Review and Best Practices
- Review of Omniverse workflows and capabilities
- Discussion of real-world applications
- Best practices for collaborative 3D design and simulation
- Summary and recommended next steps
Requirements
- A foundational understanding of engineering design simulation concepts
- Proficiency with 3D CAD or rendering software (such as AutoCAD, Rhino, Keyshot, etc.)
Target Audience
- Design Engineers
- Industrial Designers
14 Hours
Testimonials (2)
The practices and the fact that you can share your screen for guidance from the trainer
Ramon Vann Cleff - DOST - Advanced Science and Technology Institute
Course - SolidWorks
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue