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Course Outline
Introduction
- Overview of RealityCapture’s key features and benefits
- Understanding the photogrammetry process
Getting Started
- Installing RealityCapture
- Exploring the user interface
- Capturing photos for 3D modeling
- Preparing images for processing
Building 3D Models with RealityCapture
- Importing images and data
- Aligning and organizing images
- Setting object scale
- Adjusting control points
- Applying distance constraints
Reconstructing 3D Models
- Configuring reconstruction parameters
- Utilizing normal details
- Modifying the layout
- Applying selection and filtering tools
- Applying textures to 3D models
Refining and Rendering 3D Models
- Optimizing 3D models
- Using reprojection and manual unwrapping
- Managing animations
- Rendering within RealityCapture
- Exporting 3D models in various formats
- Publishing to Unreal Engine, Sketchfab, or Cesium ion
Troubleshooting
Summary and Next Steps
Requirements
- Prior experience with 3D modeling
Audience
- Design engineers
- Architects
- Video game developers
21 Hours