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Duration 28 hours
Course Outline
Concurrency Challenges and Problems
- Hardware platform limitations - hardware threads, pipelines, cache coherency
- Basic concepts related to multithreaded programming (correctness of multithreaded programs, liveness, starvation, deadlock, race conditions, atomicity, consistency models, Flynn's taxonomy)
- Available mechanisms in C++ for implementing multithreading and multiprocessor capabilities
- Standard library implementation - elements from C++14 to the present (C++2a)
- Implementation available in Boost - differences compared to the standard library
Processes and Threads
- Multiprocessor vs. multithreaded applications
- Operating system and threads (a brief overview of available implementations)
- Mechanisms for process and thread synchronization
- Structural implementation of synchronization
- Specifics of multithreading implementation in an object-oriented approach (the role of the RAII pattern)
Memory Model in C++
- Objects and memory locations
- Sequencing operations and enforcing order
- Relations: synchronization, happens-before, ordering operations for atomic actions, release sequences
- Memory barriers
- Atomic operations
Thread Management in C++14 and Later Standards
- The std::thread class and thread launching
- Thread identification
- Thread joining and detaching
- Threads and standard containers
- Exception handling in C++14 threads
Mutual Exclusion and Critical Sections
- Basic principles of mutual exclusion
- Concepts (types) of available locking objects
- A quick introduction to time handling in C++14 (chrono library)
- std::mutex, std::timed_mutex, std::shared_mutex classes and derivatives
- The RAII pattern for lock handling (std::lock_guard, std::unique_lock)
- Dependent and deferred locks (std::lock)
- Ownership and shared ownership of locks and threads
- The readers-writers problem
- Once-only initialization
- Thread-local (private) memory (std::thread_local)
Locks and Thread Synchronization
- Semaphore operations
- Recursive locks
- Locks with defined lock levels
- Condition variables and cooperation with locks
- Implementation of active and passive barriers (Idle Waits, Busy Waits)
- Resuming thread execution
- Inter-thread communication (Actor model and CSP)
Asynchronous Tasks
- Asynchronous events and their handling
- Futures
- Promises
- Packaged tasks
Atomic Types
- Standard atomic types
- Universal atomic flag (std::atomic_flag)
- The "std::atomic<T>" class template and its specializations
- Utility (free) functions for std::atomic types
Specifics of Multithreaded API Design
- Designing structures using locks - coarse-grained and fine-grained locking
- Performance of concurrent code - estimation and measurement techniques
- Data partitioning
- Scalability of solutions
- Error and exception handling in application architecture
Testing and Debugging Multithreaded Applications
- Code reviews with a focus on multithreaded operations
- Specifics of testing multithreaded applications
- Unit tests
- Increasing the probability of failure scenarios for testing purposes
- Formal methods for testing multithreaded applications
- Multithreaded application architecture patterns vs. testing and debugging (overview)
Advanced Thread Management
- Dependent threads (Sagi pattern)
- Avoiding data access contention
- Controlled thread suspension and interruption
- Interrupting blocking calls
- Handling interruptions
- Task stealing
- Interrupting tasks during application shutdown
Multithreading Design Patterns
- Types and purposes of multithreaded patterns
- Scope of pattern application
- Thread Pool
- Active Object pattern
- Thread Safe Queue
- Producer-Consumer pattern
- Monitor pattern
- Multithread safety of GoF patterns
Requirements
- Proficiency in using C++ software development tools in GNU/Linux and/or MS Windows environments
- Familiarity with C++ programming concepts (both procedural and object-oriented paradigms) at an advanced and intermediate level
- Familiarity with generic code creation concepts (templates)
Testimonials (1)
Practical examples