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Course Outline
Introduction
- Overview of Guava
- Setting up a Guava environment
Basic Guava Utilities
- Using and avoiding null
- Preconditions
- Conditional failures
- Ordering
- Object methods
- Throwables
Collections Utilities
- Collection types
- Utility classes
- Extension Utilities
Graphs
- Guava graph definition and capabilities
- Graph types
- Building graph instances
- Mutable and immutable graphs
- Graph elements
- Library contracts
Caching Utilities
- Population and eviction
- Features
String Utilities
- Joiner and splitter
- CharMatcher
- Charsets
- Case format
Primitive Utilities
- Primitive arrays
- General utilities
- Byte conversion
Math Utilities
- Integral
- Floating point
Summary and Next Steps
Requirements
- Knowledge and experience in Java programming
Audience
- Java developers
21 Hours